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1. Ship Skins - in Player Features and Ideas Discussion [original thread]
Edited by: Michael McNeil on 26/01/2011 06:47:04 Edited by: Michael McNeil on 26/01/2011 06:43:39 Edited by: Michael McNeil on 26/01/2011 06:42:02 Edited by: Michael McNeil on 26/01/2011 06:41:20 This would be a vanity item, and a ...
- by Michael McNeil - at 2011.01.26 06:39:00
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2. Don't stop macros, outsmart them - in Player Features and Ideas Discussion [original thread]
while this is a nice idea, if you have the time to do all of these steps, then a macro can be made for it, if you do not have the time, (being attacked by hostiles or rats) then you will never be able to mine. I do agree a level of complexity wou...
- by Michael McNeil - at 2011.01.26 06:17:00
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3. Remove highsec routes between empires.... - in Player Features and Ideas Discussion [original thread]
the best two things that would come out of this 1) is that each empire would develop their own jita, as the .00 spaces from the outer ring would bring their goods to the jita of each empire, this may open inter-empire trade a bit, and will increa...
- by Michael McNeil - at 2011.01.26 06:10:00
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4. First person view and manual navigation - and keep third person too - in Player Features and Ideas Discussion [original thread]
your first suggestion isn't very useful, for many reasons, namely that your character is in a egg, this egg is located someplace in the ship and we fly around using seamless exterior cameras to see. Your second suggestion isn't useful in the term...
- by Michael McNeil - at 2011.01.26 05:59:00
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5. Offensive mining OR _real_ strip miners - in Player Features and Ideas Discussion [original thread]
I liked the idea of planting bombs on the asteroid's, it would give a bigger reason to hunt down a red in your region as they could be seeding belts for destruction of your mining crews. However a single clocked ship with the ability to deploy suc...
- by Michael McNeil - at 2011.01.26 05:08:00
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6. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
After reading the dev blog I would like to state this. Unlike many other games that need vanity items to keep the game going, because they ran out of ideas and their games at the heart are limited due to story line. Eve holds strong not because s...
- by Michael McNeil - at 2011.01.26 04:47:00
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7. Character recreation - in EVE General Discussion [original thread]
bump
- by Michael McNeil - at 2011.01.20 22:17:00
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8. New Toons get 3 names now? Can older toons change too? - in EVE General Discussion [original thread]
I would second this idea... that along with changing our character completely in regards to their sex, basically because we have such a radical change to the game, give us the ability to make a male into a female character, and females into males,...
- by Michael McNeil - at 2011.01.20 07:42:00
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9. Glasses :( - in EVE General Discussion [original thread]
The only look that makes the glasses work is a transport alt, something like a freighter alt,... and that is just barely making it work right, I wont touch the glasses, and personally I think we should get under the glasses catagory some kind of V...
- by Michael McNeil - at 2011.01.20 07:28:00
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10. Character recreation - in EVE General Discussion [original thread]
Sense we are having to recreate our characters, and the sex of our characters do not matter to their bloodlines or points awarded and we can already change part of the points we have for our characters. how about giving us the ability to change o...
- by Michael McNeil - at 2011.01.19 23:30:00
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11. CCP, Wave the "Swap Character Portrait" Fee - in EVE General Discussion [original thread]
I would much rather have the ability to change how our characters look, maybe yearly? Maybe add something where by we can change the hair style or other non-character mesh items. Given the news I heard, (nothing offical) we may have this ability, ...
- by Michael McNeil - at 2011.01.19 23:26:00
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12. CCP killed SCI-FI from EVE - in EVE General Discussion [original thread]
More then likely we will have to pay for the sci-fi looking clothing, the clothing that would signify that you are successful and arrogant by showing this off. Either way, I like the clothing.
- by Michael McNeil - at 2011.01.19 23:21:00
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13. Rate the avatar above - in EVE General Discussion [original thread]
Edited by: Michael McNeil on 19/01/2011 23:19:35 Not that bad, I haven't played with the male character settings, but I have seen some really bad works by people. This new system makes me want to change my characters sex to female and change...
- by Michael McNeil - at 2011.01.19 23:18:00
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14. Low female player rates and EVE - in EVE General Discussion [original thread]
To my understanding what you describe is harassment, report it to CCP and forever pawn the harasser.
- by Michael McNeil - at 2010.10.30 03:03:00
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15. A new starship contest will start, how should be? - in EVE General Discussion [original thread]
1st) Welcome to the world of 3d modeling. 2nd) nothing is stopping you from continuing to model, I do this regularly, hell last night I stayed up until 5AM modeling a subway car that has taken me about 72 hours to get it 60% complete. http://defe...
- by Michael McNeil - at 2010.10.30 02:58:00
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16. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
if you want crews, lets add to the game some realizem, Players being the crew's of cap ships, we dock our combat ships to the carrier, read or other cap ship and we man the guns and or other models.
- by Michael McNeil - at 2010.03.30 00:47:00
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17. Star map - in Player Features and Ideas Discussion [original thread]
I only use flat version of the map as it is now... while this looks cool, it isn't really piratical, I think i would be agreed with when i say there are many more piratical things that could be fixed over the star map. either way your video looks...
- by Michael McNeil - at 2010.03.30 00:35:00
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18. A wey to see Cloaked ships... - in Player Features and Ideas Discussion [original thread]
Originally by: Zedic So if Mr bad player has logged in and walked away, then he's not really there to lock down your system now is he? Or do AFK cloakers have some sort of special macro that allows them to seek and destroy chickens who fly...
- by Michael McNeil - at 2010.03.09 14:07:00
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19. Low population null-sec idea. - in Player Features and Ideas Discussion [original thread]
Originally by: Aynen Originally by: David Grogan wall of text and your idea wouldnt work as large alliances would form smaller branches of their alliances to take those systems That they have to create smaller branches is kind...
- by Michael McNeil - at 2010.03.08 18:14:00
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20. Covops hunting class ship. - in Player Features and Ideas Discussion [original thread]
Originally by: Emporer Norton I'd like to see something like if a persone is cloaked for more then say 60 mins that is a small chance that cloak will stop or treat cloak like a overheated module and after a certain amount of time say 30 mi...
- by Michael McNeil - at 2010.03.08 18:07:00
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